Free eBooks - Games - General
Total eBooks in selected subject: 10
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PAPER BUILDING CARDS
Make your building cards of ordinary writing-paper. You may have as many cards as you like, though twelve are all that are used to make the things shown in our photographs.
Fig. 1—Cut an oblong out like this.
Fig. 2—This is the building card.
For each card cut an oblong of paper five inches long and two and a half inches wide. This is a very good size, but you can make ... more...
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Part I
GAMES FOR SCHOOLS
CHAPTER I
SCHOOLROOM GAMES
For Primary Pupils
Cat and Mouse
One pupil is designated to play the role of cat, another that of mouse. The mouse can escape the cat by sitting in the seat with some other pupil. Thereupon that pupil becomes mouse. Should the cat tag a mouse before it sits in a seat, the mouse becomes cat and the cat becomes mouse, and the latter must get into a seat ... more...
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PURPOSE AND PLAN.—This book aims to be a practical guide for the player of games, whether child or adult, and for the teacher or leader of games. A wide variety of conditions have been considered, including schools, playgrounds, gymnasiums, boys' and girls' summer camps, adult house parties and country clubs, settlement work, children's parties, and the environment of indoors or out of doors, city or ... more...
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GAMES FOR HALLOW-E'EN
Hallow-e'en or Hallow-Even is the last night of October, being the eve or vigil of All-Hallow's or All Saint's Day, and no holiday in all the year is so informal or so marked by fun both for grown-ups as well as children as this one. On this night there should be nothing but laughter, fun and mystery. It is the night when Fairies dance, Ghosts, Witches, Devils and mischief-making Elves ... more...
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A RUNNING MAZE
Form a long line of children—one behind the other. The leader starts running, and is followed by all the rest. They must be sharp enough to do exactly as the leader does.
After running for a moment or two in the ordinary running step, the leader changes to a hopping step, then to a marching step, quick time, then to a marching step, slow time, claps and runs with hands on sides, hands on ... more...
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It is just as essential that the teacher who enters a schoolroom in September know how to play with children as to teach them. By no better means, perhaps, may the spirit of friendship and co-operation be so thoroughly strengthened and firmly established as through games.
The mental, moral and physical growth attained through participation in games cannot be overestimated. To listen to directions, to ... more...
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GOING SHOPPING
A lively game of "talk and touch." The company is seated in a circle, and one who understands the game commences by saying to his neighbor at the right:
"I have been shopping."
"What did you buy?" is the required response.
"A dress," "a book," "some flowers," "a pencil"—whatever the first speaker wishes, provided always that he can, in pronouncing the word, touch the object mentioned. ... more...
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THE TOYS TO HAVE
The jolliest indoor games for boys and girls demand a floor, and the home that has no floor upon which games may be played falls so far short of happiness. It must be a floor covered with linoleum or cork carpet, so that toy soldiers and such-like will stand up upon it, and of a color and surface that will take and show chalk marks; the common green-colored cork carpet without a pattern is ... more...
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PREFACE.
“What the child imitates,” says Froebel, “he begins to understand. Let him represent the flying of birds and he enters partially into the life of birds. Let him imitate the rapid motion of fishes in the water and his sympathy with fishes is quickened. Let him reproduce the activities of farmer, miller and baker, and his eyes open to the meaning of their work. In one word let him ... more...
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INTRODUCTION
"Let the child imbibe in the full spirit of play. There is nothing like it to keep him on the path of health, right thinking and mind development."
That is the guiding purpose of the author. The reader will find in this book a collection of old and present day games. The student of Play has long realized that there are no new games, that all our games of today are built on the old timers. ... more...










